Bodies INCorporated is an investigation into social psychology and group dynamics, actualized in corporate structure. It is a collaborative project on many levels, from the team of artists implementing it, to the actively participating audience attempting to gain shares in the body of work. At surface, Bodies INCorporated is a tongue-in-cheek commentary on some of the more obvious contradictions of corporate culture, particularly for those working with art and technology.
Comfort culture is back and we’ve got the hoodies to prove it. The intention is to support young men constructing their identity.
And now jumper season is here – and we could not be more excited.
Style is crucial! You have to look hip, sexy, dangerous and appealing, that means you have to go to the gym.
This generation has multiple kinds of identities and styles and they master multiple ways to enter in and out of scenes.
Jimpunk latest user generated project, exq=.s.te =n.c&de;/s is a Twitter feed that anyone can post to. Using a customized keyboard, comprised solely of unicode symbols, users can easily create and tweet status updates.
It’s doing it is an online group exhibition of computer generated images that autonomously updates on a daily basis over the course of 45 days. All of the works in the show are instruction-based artworks expressed through computer programs written by the artists. These programs generate new images once daily that can be viewed on the website. Each instantiation of the show, while being similar to the previous and following ones, is unique, emphasizing the expressive, data-driven, and intelligent possibilities of randomness for art creation in the context of the digital.
The remixthebook.com website is the online hub for the digital remixes of many of the theories generated in the print book and features the work of artists, creative writers and scholars for whom the practice and theory of remix art is central to their research interests.
River The Net (Riverthe.net), [first conceived as Project Ten back in April] you can upload a ten second or less clip, anonymously, and you have the option of giving that video three tags. When you go to the website, there's no interface, you're immediately confronted with a video playing full-screen. It picks a tag randomly, and follows that tag. Basically, it creates a situation where there's a movie made by everyone and the plot arc is the life of a tag.
A series of artworks based on sensing the environment. The results are the visualisation and sonification of real time spaces.
Sensity artworks are made from the data that is collected across the urban and environment infrastructure. The sensors interpret the micro-data of the interactive city. The output from the sensors display the "emotional" state of the city online in real time and the information is also used to create offline installations and sculptural artworks.
Several artworks have been made, and several new physical cities are in development for 2009.
Spook... is a distributed web based artwork which explores issues of surveillance, tracking and covert activity on the web in an interactive website based on the conventions of computer games.
On June 1st 1999 an unusual pattern of hits was noticed on the Stunned ArtZine server. Stunned ArtZine a contemporary visual art site does not normally receive a large number of hits from military sites yet unusual activity from a military server known by the identifier "gate1.mcbbutler.usmc.mil" was logged.
THE CENTRAL CITY.....by Stanza. Welcome to The Central City (Version 3...2001), an interactive art and text piece with embedded sounds, made as a piece of internet art, for online viewing. Please be patient and wait for files to download and enjoy your trip. There are now over 30 areas of the Central City , and each area has lots of things within each section so chances are you won't find everything. (IN TOTAL OVER 200 MOVIES some movies can only be found by clicking through areas). Launch project
'the cyber-kitchen' is aimed at building a collaborative net.installation with its starting point in the cyber-domestic aesthetic. Currently there are 62 globally based artists involved in this on-going project. Artists are invited to submit proposals and work for inclusion in the cyber-kitchen.