Bodies INCorporated is an investigation into social psychology and group dynamics, actualized in corporate structure. It is a collaborative project on many levels, from the team of artists implementing it, to the actively participating audience attempting to gain shares in the body of work. At surface, Bodies INCorporated is a tongue-in-cheek commentary on some of the more obvious contradictions of corporate culture, particularly for those working with art and technology.
Body Anxiety shares the varied perspectives of artists who examine gendered embodiment, performance and self-representation on the internet.
Throughout art and film history, the female body and nude has been an ongoing subject in male-authored work. More often than not, the woman’s body is capitalized on in these works while their voice is muted. From the Seventies onwards, female artists employed video and performance to reclaim their bodies from this art historical trajectory.
Shu Lea Cheang’s BRANDON from 1998-99 is a recently conserved interactive journey that both reconstitutes and speculates upon an ‘all American’ road trip and is inspired by the tragic true story of Brandon Teena, a trans* teenager who was raped and murdered after being ‘outed’. Brandon is a multifaceted web project that uses the nonlinear and participatory nature of the Internet as a means to explore and illuminate Brandon Teena’s tragic story.
The naked body as artistic subject. The French site incident.net presents a series of artistic examinations of the body in a digital context. Several warning systems will ring bells about the content of this site.