A is for Apple is a flash website project that uses the hypertext linking of interactive work to investigate a cryptography or hermeneutics of the apple. Using a series of associative links, the work looks for hidden meanings, coincidences, and insights that stem from the apple. The image of the apple leads to references and ideas borrowing from western metaphysics, popular culture, the history of cryptography, ideas of language, and psychoanalysis. The piece was constructed using the paradigm of collage. First paper collages were made that became the basis for Photoshop images.
Dream7 is a net art piece which purposefully lingers in a state of precognition. Using icons, signs, words, sounds, and symbols Dream7 creates sense impressions that attempt to communicate with the viewer on an almost unconscious level. Dream7's pre-cognitive pieces are not random noise. The narrative slices/trajectories and the vague pictorial objects are purposefully assembled as to evoke a sense impressionistic response.
A collection of Shockwave/Flash interactive audio/visual work by Nicolas Clauss. (2001-2008)
"The doorman" is an interactive, 'photo-cinematic' flash piece, created with documentary photos of the subject shot over two months. Like insert-cuts in films, the sequences can be played over time and arranged in your mind.
A doorman spends his days in the dark of his lodge. His chair gives onto a wall at one corner of the entrance hall. He cannot have an entire view unless he stands on the sill of his porter's office window.
Like the doorman of a theatre who cannot enjoy the show, the doorman sits in his lodge, just witnessing other people passing by.
This net-art page by Arcángel Constatini, an astonishing rich and original exploration of hyperlink alternatives and interactive oppertunaties. Arcángel Constantini explores a wide range of media and alternative resources to fuse his ideas and concepts, both in the context of concrete objects and digital processes which include the exploration of sound and noise performance, as well as the art of hacking. He is obsessed with all types of objects and their re-contextualization in temporal spaces, and reconsiders their aesthetics and connections to questions about our existence.