Net art projects


Launch project

Networked, a (networked_book) about (networked_art)
* To commission several chapters and publish them online using wiki/blog technology to enable the public to revise, update, debate and translate them
* To present public forums to publicize the online book and solicit participation in its development


Launch project

Turbulence is a project of New Radio and Performing Arts, Inc. (NRPA). Now celebrating 13 years, Turbulence has commissioned over 160 works and exhibited and promoted artists' work through its Artists Studios, Guest Curator, and Spotlight sections.

As networking technologies have developed wireless capabilities and become mobile, Turbulence has remained at the forefront of the field by commissioning, exhibiting, and archiving the new hybrid networked art forms that have emerged.

Turbulence works have been included in the Whitney Museum of American Art's Biennial ('00, '02, '04), and its Bit Streams and Data Dynamics exhibitions; Total Museum of Contemporary Art, Korea; C-Theory, Cornell University; Ars Electronica, Austria; International Festival of New Cinema and New Media, Montreal; European Media Arts Festival, Germany; and the Sundance Film Festival, among others.

Whitney artport

Launch project

On March 1, 2001, the Whitney Museum launched, a website designed as a resource for Internet art, and as an online gallery space for original art works commissioned by the Whitney specifically for the site. The first project, “Idea Line” by Martin Wattenberg, was launched in the fall of 2001. Current digital arts exhibitions are accessible here, as are past exhibitions, such as the Whitney Biennial Internet art projects. A collection area archives the works of net art and digital art in the Whitney Museum’s holdings, including Douglas Davis’ The World’s First Collaborative Sentence, the first work of Internet art acquired by the Whitney Museum in 1995.

ascii history of net-art

Launch project

#0 Works and experiments with moving ASCII , ASCII audio, ASCII camera and such, are all directed towards conversions of contents between one media platform and an other, every time carefully directed at their full uselessness from the viewpoint of everyday high tech and all it's consequences.


Launch project

CYNETART has been showing new trends of cultural developments in the media arts since 1997. The consequences of the prevailing progress of civilisation and the introduction of new information technologies in all fields of social life lead to the disembodiment of perception triggering the examination of a new sensitivity for physical experience and for the perception of one’s own body. The international festival focuses on the broaching the issue of this change of the perception of the body by new information technologies. Herein, the performance of the new technology is less important, it is rather about their cultural potential for mediation. This applies f.i. to linkages between existential questions of humankind and how they are perceived. It also applies to the sensual approach to scientific methods of research and the interconnections between the arts.

The festival will present projects which stand out because of their integrated tie-in of art, science and media technology. The art processes are based on modern computer technology and last but not least a work resulting from media operations. They are essentially seeking a cross-link to scientific and artistic forms of art.

Blender Ten

Launch project

"Back in 2000 I created a Flash drawing app for called Katakana Guestbook, inspired by a project I worked on with Mark McIntosh at Black ID. Despite the lack of a drawing API I managed to stretch a bunch of MovieClips from point to point and allowed the user to save their drawing. Originally the app appended the drawing data to a text file on the server, but as its popularity grew, the file kept corrupting - I think as a result of two people trying to save simultaneously. Graham Cruickshanks stepped in with his ASP cleverness and hooked the saved data up to an Access database which solved the reliability issues."


Launch project
Aleph es un website dedicado a, pensamiento y crítica de las nuevas prácticas en internet que se ha desarrollado entre 1997 y 2002, por iniciativa de la Asociación Cultural aleph.

La dirección editorial ha corrido a cargo de José Luis Brea y la artística se debe a La Société Anonyme.