Announcing Rhizome's Net Art Anthology
MAJOR FORTHCOMING ONLINE EXHIBITION TO RETELL THE STORY OF NET ART.
Launch Event: Presentations + Artists Panel
Thursday, October 27, 7 PM
at the New Museum, 235 Bowery in NYC
TICKETS / Rhizome members receive a discount—email email@example.com
With a special event on October 27, Rhizome will premiere Net Art Anthology, a two-year online exhibition retelling the history of net art from the 1980s through the present day. Through one hundred works—restaged and contextualized on a weekly basis at a dedicated microsite—the series will take on the complex task of identifying, preserving, and presenting exemplary works in a field characterized by broad participation, diverse practices, promiscuous collaboration, and rapidly shifting formal and aesthetic standards, sketching a possible net art canon. Read more at Rhizome
A variety of interactive studies and works created by Yugo Nakamura for his MONO*crafts project.
Yugo Nakamura is a creative director, designer and engineer exploring various forms of interactive system in digital and networked environment.
Yugo has exhibited and lectured in Asia, U.S.A and Europe. Some artworks from his personal website: yugop.com (http://yugop.com/) have recenly been shown at Center Pompidou (Paris), Kunstlerhaus (Vienna), Design Museum (London). His commercial works have received many international awards including Cannes Lions, OneShow, Clio Award, and NY ADC.
Project being ephemeral variation placed in time and net space. Return to existing localisations, reorganise structures and navigational contexts creates changing environment, unstable in their news character, imitating informational tissue of net. Virtuality, hypertextual, ephemeral, interaction, digital aesthetics, activism.
Launch The Secret & The Wolf
In the Secret & The Wolf we enter a world of a dandily dressed wolf and his secret diary.
Myron Campbell is an artist and designer who is interested in ideas of consciousness and the subconscious, dream states and fairy tales. He uses painting, drawing, digital art, sound art, collage and 2D animation to explore and create his visions
"Clearance is multimedia exploration of a state inbetween sleep and consiousness. Based a around a protagonist who believes he has witnessed a global apocalyptic event, the narrative unfolds through scrambled recollections, scenes and conversations. "Clearance" allows the user / reader to pan arround a barren rural landscape littered with stone carvings representing his hypnagogic flashbacks" (Vagus) Read more »
Launch Fuzzy Dreamz
A net.art project from fear to fun, drama, love, desire and a sense of wonder.
The moving images, soundtrack and voices are forming a 'psycho-geography of dreams'. Work in progress since 1996.
Artist's statement: In our minds we have private virtual museums, silent places for our memories, imagination and dreams - a provocative linking of nightmares and fuzzy logic.
Description of the work: In the beginning was the dreaming. In dreams we cross the borders of time and space. Time and timing is the medium of life. Fuzzy Dreamz consists of flashes from a constructed human gaze that emanates warmth and privateness, a provocative linking of nightmares and fuzzy logic. The medium is the messenger, and no longer the message. I use the cinematic syntax of montage in relation to synaesthetic dream experiences to discover our collective memory (a myth is a public dream, a dream is a private myth). Fuzzy Dreamz brings us closer to 'who we are', 'what we want' and 'what we see with closed eyes'. The future never sleeps. . .
quote: 'net.wurk][.Phonet][r][ix][ n.sert no here xXXx '
"Mez does for code poetry as jodi and Vuk Cosic have done for ASCII Art: Turning a great, but naively executed concept into something brilliant, paving the ground for a whole generation of digital artists." (Florian Cramer). The impact of her unique code/net.wurks [constructed via her pioneering net.language "mezangelle"] has been equated with the work of Shakespeare, James Joyce, Emily Dickinson, and Larry Wall. Mez has exhibited extensively since the early 90s.
See also: Javamuseum Mary-ann Breeze, Solo
SWITCH is the new media art journal of the Computers in Art, Design, Research, and Education (CADRE) Laboratory for New Media of the School of Art and Design at San Jose State University. Published since 1995, SWITCH is one of the earliest online journals focusing on art and technology. The mission of SWITCH aims to critically evaluate developments in art and technology with community, research and openness.
SWITCH is interested in fostering a critical viewpoint on issues and developments in the complex, and sometimes opaque crossovers between art and technology through practice, research, outreach, and participation.
Now Showing: Mark Aerial Waller
25th November – 15th December:
“Mark Aerial Waller makes films and videos that reference cinema, providing both an interpretation and interruption of its history. With recourse to technological and narrative mechanisms, Waller stretches, reiterates and at times perverts the mainstream vocabulary of structure and dramatic staging. He selects very particular cameras, stock, transfer processes and camera shots through which to approach narrative time-based work with a painterly, self-referential touch.”
Anne Laforet is writing her PhD thesis on "The preservation of Net Art in museums. The strategies at work."
PhD thesis "The preservation of Net Art in museums. The strategies at work."
under the direction of Jean Davallon
University of Avignon, France
(text in French - soon available to download under a free license + links + bibliography)
summary : Read more »
FILE HIPERSONICA BRINGS TO RIO DE JANEIRO A TOTALLY
NEW MUSICAL EVENT
Go to: FILE | Electronic Language Internalional Festival
"8 bit game people"
A new global wave is washing up the electronic music scene. It is the 8 Bit culture, that started in Sweden, has invaded the USA and UK, and now arrives to Latin America to change the concepts of game sonority. The new generation of musicians is modifying Nintendo and Gameboy hardware to create high- level electronic music with live performances. That music, which has already conquered the Japanese, will be presented for the first time in Brazil, at the Museum of Modern Art in Rio de
Janeiro, on November 23, at 7 p.m. Read more »
From November 30th until December 2nd, BALTAN Laboratories is hosting an international expert meeting titled The Future of the Lab at its lab at Strijp-S in Eindhoven. These three days bring together 35 participants from media art labs and lab programmes worldwide - from Australia to Chile, to the Netherlands and Switzerland - to challenge and debate future strategies and forms of the laboratory (or media lab) and the importance of research and production spaces for artists and creative professionals working with technology. Read more »
A symposium about quality in an age of visual overload
While museums are developing strategies to digitalise their collections, online cultural production is growing steadily, with hundreds of thousands of new images posted each day. A lot of potentially interesting work is being produced online, which never reaches the physical world. The distribution of this high quality work is increasingly decentralised, leaving museums, foundations and professional magazines at a loss on how to redefine their role as gatekeepers.... Read more »
make art is an international festival focussed on Free/Libre/Open Source Software (FLOSS) and open content in digital arts. make art offers performances, presentations, workshops and an exhibition, focused on the blurred line between art and software programming. The festival is dedicated to all free software artists, open hardware hackers and command-line fetishists out there. Read more »