ART PROJECTS

Indirect Flights

indirect flights

Indirect Flights, a new online work by Joe Hamilton with sound by J.G. Biberkopf and supported by The Moving Museum, is a sprawling landscape of layered images. Raw materials, satellite images, organic textures, brush strokes and architectural fragments are all blended together into a dense panorama extending in all directions. As you pan across the terrain like Google Maps the layers move at different speeds giving the illusion of depth, constantly changing what is hidden and exposed. This shifting composition is an attempt to depict contemporary landscape, in a moment defined by the proliferation of digital technologies and the global transportation of bodies, commodities and goods. Launch Indirect flights

it's doing it / it did it

It’s doing it is an online group exhibition of computer generated images that autonomously updates on a daily basis over the course of 45 days. All of the works in the show are instruction-based artworks expressed through computer programs written by the artists. These programs generate new images once daily that can be viewed on the website. Each instantiation of the show, while being similar to the previous and following ones, is unique, emphasizing the expressive, data-driven, and intelligent possibilities of randomness for art creation in the context of the digital. Previous iterations of each artwork can be seen by changing the date in the top right of this page. Launch this project.

triggertreat

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Operation Troll the NSA ain't got nothin' on this cypherpunk application. Carlos Sáez and Anthony Antonellis invite you to fracture your online presence and fry the eyes of Big Brother by oversharing a random sampling of trigger words via email or via social media. You might get gagged and Gitmo'd away from your apartment, but at least you'll have a new follower thanks to triggertreat.net.

Body Anxiety

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Body Anxiety shares the varied perspectives of artists who examine gendered embodiment, performance and self-representation on the internet.

Throughout art and film history, the female body and nude has been an ongoing subject in male-authored work. More often than not, the woman’s body is capitalized on in these works while their voice is muted. From the Seventies onwards, female artists employed video and performance to reclaim their bodies from this art historical trajectory.

Today, artists use the internet as a platform to create and share their own imagery. While appropriation might be a common practice in contemporary art, using the internet as gender-queer performative space allows artists to question contemporary attitudes towards femininity.

In “Body Anxiety” Schrager and Chan have selected a collection of female-empowering artworks to present in one single location in hopes of reshaping pre-existing narrative of gendered appropriation.

BEYOND

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Beyond is a mysterious virtual world. In a playful spirit of philosophical inquiry, it explores the paradoxes of technology, desire, and the paranormal posed since the birth of mechanical reproduction; the phonograph severing the voice from the body, photography capturing the soul and cinema resurrecting the dead.

Instructions:
- Drag your mouse to the left or right to move around a panorama.
- To move from one place to another, hover the mouse over different objects. When the cursor changes to a hand, you are over a hot spot.
- Click on a hotspot to explore.

More info here (pdf)

oulipo (Fr. Ouvroir de Litterature Potentielle = Workshop for Potential Literature)

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The six works presented in "Oulipoems" range from poems, to poetry games, to tools for writing poetry. They are inspired by the Oulipo movement, a French literary movement which combines writing and mathematics. Members of the Oulipo create works of literature that are governed by rules ("constraints"). For example, all words might have to contain only the vowel 'e' or words might be spelled phonetically. Members of the Ouliopo are also interested in algorithmically generated texts, including, especially, text-generating machines which can result in an infinite, or at least very large, number of different texts.

The Dumpster

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The Dumpster is an interactive online visualization that attempts to depict a slice through the romantic lives of American teenagers. Using real postings extracted from millions of online blogs, visitors to the project can surf through tens of thousands of specific romantic relationships in which one person has "dumped" another. The project's graphical tools reveal the astonishing similarities, unique differences, and underlying patterns of these failed relationships, providing both peculiarly analytic and sympathetically intimate perspectives onto the diversity of global romantic pain.

The Dumpster was created by Golan Levin, Kamal Nigam and Jonathan Feinberg and made possible by support from the Whitney Artport, the Tate Online, and Intelliseek. Version 1.0 of the Dumpster was built in Processing and launched on Valentine's day, 2006.

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Catalog of Internet Artists Clubs

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Websites in the catalog are categorized as either surf clubs, art clubs, or related sites. The term surf club originated from the Nasty Nets group blog tagline "Internet Surfing Club," and is often used to describe group artist blogs where the prevailing subject is internet culture and aesthetics and where lines are blurred between the roles of artist, curator, and archivist. Launch project

IDN

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Launch http://idn.jodi.org/
internationalized domain name (IDN)

multi-byte Unicode
public UnicodeSet getNumberRepresentatives(String identifier) {
int cp;
UnicodeSet numerics = new UnicodeSet();
for (int i = 0; i < identifier.length(); i += Character.charCount(i)) {
cp = Character.codePointAt(identifier, i);
// Store a representative character for each kind of decimal digit
switch (UCharacter.getType(cp)) {
case UCharacterCategory.DECIMAL_DIGIT_NUMBER:
// Just store the zero character as a representative for comparison.
// Unicode guarantees it is cp - value.
numerics.add(cp - UCharacter.getNumericValue(cp));
break;
case UCharacterCategory.OTHER_NUMBER:
case UCharacterCategory.LETTER_NUMBER:
throw new IllegalArgumentException("Should not be in identifiers.");
}
}
return numerics;
}
...
UnicodeSet numerics = getMixedNumbers(String identifier);
if (numerics.size() > 1) reject(identifer, numerics);

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The 3D Additivist Manifesto

"We call for you - artists, activists, designers, and critical engineers - to accelerate the 3D printer and other Additivist technologies to their absolute limits and beyond into the realm of the speculative, the provocative and the weird."
Submit to The 3D Additivist Cookbook... Answer the call: additivism.org/cookbook
#Additivism is essential for accelerating the emergence and encounter with The Radical Outside.
The 3D Additivist Manifesto was created by Morehshin Allahyari and Daniel Rourke, with sound design by Andrea Young.
The full text and bibliography can be read & downloaded from: additivism.org/manifesto.

The 3D Additivist Manifesto from Morehshin Allahyari on Vimeo.

Typological Hybridizations in the net.art

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From Hypermedia to Data Visualization
_Visualizing net.art typological hybridizations
_Network evolution vs net.art (softwarization)
_Net.art in context
_Master’s Final Project AVM
_Visualization projects [P]

Launch Typological Hybridizations in the net.art

The NetArtizens Project

netartizens

Created by Furtherfield with Nick Briz & Joseph Yølk Chiocchi
. Launch The NetArtizens Project or Launch NetArtizens Open Online Exhibition
In the age of social media, our conversations, gossip, discourses, research, decision making, organizational and artistic work are “intertwingled” (to use Ted Nelson’s playful term) with exponentially exploding repositories of media and information. Nowadays, our everyday communications are embedded with the metadata of search querys, hyperlinks, hashtags and usernames. To the extent that we practice these new techniques of “social taxonomy,” how can we use them to examine and dissect our individual and collective net behaviors?

During the month of March 2015, The NetArtizens Project was conducted as a social experiment in discourse and artistic production across 3 network channels: the NetBehaviours Mailing List, Twitter @NetArtizens, and the 0P3NR3P0.net open database repository for media art.  Over 75 artists have contributed so far to the NetArtizens Open Online Exhibition at 0P3NR3P0.net, an evolving showcase of online works submitted between March 2 and April 2, 2015.

My Desktop Life

my desktop life.

My Desktop Life is a new tool made to create online in a very free and personal way. It’s now on view in Art On Your Screen in ZKM Karlsruhe, who initially sponsored its creation.

With my new tool I could make several short films entirely created in a browser and displayed inside a browser. 
Here you can watch a creation I made called “This is home”.

Watch it, it’s seven minutes long and if you want to know how it’s made, follow my instructions. Notice on the left-hand top corner a very small check box, click on it, and see the film editor at work. Don’t hesitate to play with it and modify whatever you want in order to understand the functioning.
This prototype of an online editor is an opening for new opportunities of creations inside a browser.
 I’m currently working on the interface that will let user create with the use of the same tool as mine.
Next year, you will hear more about it.
 So stay tuned.

With MyDesktopLife, it is just the beginning of a long story of online creation.
Martine Neddam
http://neddam.org/