"Qrime is a set of short animations created in part to be shown on the web and some others now modified to be seen as short animations in video.
Qrime series express our particular view of the roll of violence in the society and its manifold relationship to human nature.
Considering that many of the fundamental motives behind the social problematic of violence in primitive societies seem to be still effective in our times. We have contemplated the words of those authors whose work we think has contributed to the insight into questions of violence as manifested in primitive legends and myths.
By depicting each theme from an aggresively digital visual style our goal is to relate the contemporary viewer to the inalterability of his own humanities", Motomichi Nakamura
Qrime.com is as url no longer available. But the animations are saved by Archiv.digitalcraft.org"
I used similarity among Mondrian grid structures and tabular web interface to make this project which aims to represent the relationship between modernity and postmodernity (or rather the way in which we as people living in postmodern epoch treat the art of modernism) and main cultural shifts concerned: from distance between artist and public to participation, from finished work to ongoing process, from purpose to play, from creation, totalization to deconstruction, from metaphysics to irony and so on.
Photomontage an interactive art exhibit of collage works and multimedia art projects
We unconsciously demand the application of certain elementary principles in the arrangements which surround us in daily life. These principles are so simple that when they are complied with, one is not even aware of the source of one's satisfaction. On the other hand the violation of these simple principles will give rise to a feeling of disappointment which is none the less actual for being, sometimes, quite undefinable.
The success of each project in my site, photomontage.com depends in a measure on correct balance in every sense this medium - digital art/web site - has to offer. What I build is a collage or an assemblage of interrelated short art pieces that although seemingly detached from each other, in whole, express a complete thought or statement. My site remains in a "work in progress".
Medialounge.org (aka sign69) cybermind designs. channeling recreational synthesis in unified fields of consciousness. A continuing archive of randomised animation loops started in 1991 which intends to create unpredictable juxtapositions: the greatest story ever told. spam = maps. broken fractals. eye candy. j'achète de moins en moins le journal ...
The Secret Garden of Yenz is a unusual point and click type adventure game with really nice graphics and design. "The Secret Garden of Mutabor is in great danger. You just came in time to save us! Time is running out, save the secret garden." Good luck and have fun!
The "legendary and award-winning Secret Garden of Mutabor" is a journey into an imaginative world of fantasy and adventure. The visitor travels through a sequence of colourfully designed Flash screens, and, using the "Matrix of Wisdom", heads for the "Castle of Ice", passing through the "Sea of the Snap Rabbits" and the "Gates of Serpent Zoom", guided along the way by the spritely Youmiko. Gosh.
The net.art output of a San Francisco based graphic designer using DHTML. The site consists of a maze of inter-linked visual, conceptual "subprojects" ranging from two-tone and technical-looking to wacky, colorful, and even bizarre. Subprojects can have clickable elements linked to other pages within that subproject, or to another. Some of the pages contain narrative elements. There are 143 different pages (and still more coming). Superbad is a seemingly endless funhouse of graphics, images, and text launched in 1997 by web designer Ben Benjamin. Laced with references to popular culture, from the rock band Iron Maiden to the cult film Planet of the Apes, the site also features stunning abstract animations and satirical texts. There is no fixed entry point because Benjamin changes the homepage every day, adding new content on an ongoing basis. The unpredictable and nonlinear experience offered by Superbad mirrors the medium of the web itsel
"Back in 2000 I created a Flash drawing app for h69.net called Katakana Guestbook, inspired by a project I worked on with Mark McIntosh at Black ID. Despite the lack of a drawing API I managed to stretch a bunch of MovieClips from point to point and allowed the user to save their drawing. Originally the app appended the drawing data to a text file on the server, but as its popularity grew, the file kept corrupting - I think as a result of two people trying to save simultaneously. Graham Cruickshanks stepped in with his ASP cleverness and hooked the saved data up to an Access database which solved the reliability issues."