Geoffrey Lillemon (1981 USA) brings a classic romantic painting and drawing style to technology to reinterpret artistic practice. As one of the leading artists of the Net Art Movement, Lillemon has consistently foregrounded the interplay between the digital and physical world in his work, blending the traditional mediums with interactive animation that responds to human touch, brainwaves, and even heartbeats. Using various art forms, from mixed and moving media to literature and soundscapes to classic portraiture, he creates works of hallucinatory poetry that reach into the infinite depths of the subconscious where the real and the imaginary interact. Lillemon has exhibited internationally as Oculart, including being the Invite d'Honneur at the Centre Pompidou, was a founding member of studio Champagne Valentine, and is currently an artist in residence at Random, Amsterdam, Netherlands
ponic growth sediment pods; etheric cycling; astral healing routines... Launch project
Jennifer and Kevin McCoy are collaborators who reside in New York City. In 1997, at the invitation of The Thing, New York, they produced a large-scale net art site entitled MAINTENANCE WEB , made in collaboration with Torsten Burns. This project explored themes of tedium and endless maintenance--situations that technological process can engender.
Spook... is a distributed web based artwork which explores issues of surveillance, tracking and covert activity on the web in an interactive website based on the conventions of computer games.
On June 1st 1999 an unusual pattern of hits was noticed on the Stunned ArtZine server. Stunned ArtZine a contemporary visual art site does not normally receive a large number of hits from military sites yet unusual activity from a military server known by the identifier "gate1.mcbbutler.usmc.mil" was logged.
In response to this activity a server trace was initiated using the Stunned Spook-Bot™. Spook-Bot™ over time tracked this military server's path through the net, mapping and logging it's activities. Spook-Bot's continuing activities are an important ongoing part of this project.
This project seeks to analysis this raw data and establish a purpose for this activity. As part of this we invite visitors to submit their theories on the purpose of this server activity in the feedback section.
A version 4 browser is required. There is some Flash and some Real Audio and video, these are not essential but they add to the experience. To get the free plugins follow the links to the left of the page
IMPORTANT - don't kill the pop-up window it's your navigation not an ad! Read more »
The site is a collection of animated DHTML pages, stitched together, to reload and refresh randomly into each other. Fullscreen compositions melts into another; images swarm literally across your screen, stretching and narrowing. It is as if a pop up virus has taken over your computer completely, openening and closing windows seemingly at random. Browser poetry. Be aware!
"Dreamlines is a non-linear, interactive visual experience. The user enters one or more words that define the subject of a dream he would like to dream. The system looks in the Web for images related to those words, and takes them as input to generate an ambiguous painting, in perpetual change, where elements fuse into one another, in a process analogous to memory and free association. Read more »
Windows pop out of nowhere and even go beyond the parameter of the browser application. This site is at its most startling when it appears to take over ones entire computer, almost suggesting to the user that it is reaching beyond the confines of the computer screen.
Imagine a world of transparency where all desires are negotiated on a global market and their risks are evaluated and optimized.
The Dadameter is a tool for the profiling of language at large scale and the historical tracking of artistic and literary movements. It brings about a new alliance between art, science and global finance.
Dadameter uses up-to-date 2.0 trend analysis and data visualization technologies, neural networks, graph theory or quantitative structural linguistics in order to be able to predict the next artistic craze.
Arcangel Constantini explores a wide range of media and alternative resources to fuse his ideas and concepts, both in the context of concrete objects and digital processes which include the exploration of sound and noise performance, as well as the art of hacking. He is obsessed with all types of objects and their re-contextualization in temporal spaces, and reconsiders their aesthetics and connections to questions about our existence.